Eric
DeSantis Chicago, IL e r i c @ r u m b l e c a d e . c o m ILLUSTRATION PORTFOLIO GAMES INDUSTRY PORTFOLIO |
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OBJECTIVE | To make games and art. |
EMPLOYMENT HISTORY | |
June 2014 - present Rumblecade Creative Director, Co-Founder CHICAGO, IL |
Co-Founder of game development studio. Design and create videogames for multiple platforms. Create and manage artwork for other developers or publishers on a contract basis. |
October 2012 - present Contract Art Director, Artist Computer Graphic Artist + Game Designer CHICAGO, IL |
Design and create artwork primarily for videogames and mobile games. Design and create game design documents and user interface for games on all platforms. Supplemental work includes character design, comics, storyboards, logo design, and promotional materials. |
September 2011 - October 2012 OTOY Creative Director Los Angeles, CA |
Managed and lead varied artistic endeavors for leading cloud tech company. External contract hiring and oversight, creative lead for user interface, web interface, and marketing material. |
August 2007 - August 2011 |
Art department manager, senior artist, and designer for iOS, mobile, handheld, and PC game development. Responsible for overall art direction, creating artwork, game design, and artist-to-engineer art pipeline on all projects. iOS titles include Field & Stream Fishing, UFC Undisputed, Big Buck Hunter Pro, and Big Buck Safari. |
October 2004
- August 2007
|
Lead artist and designer for wireless and handheld game development. Responsible for creating artwork, artist-to-engineer art pipeline, and hiring/managing outside contractors. Company partner. Wireless titles include Star Wars Episode III: Revenge of the Sith and Spongebob Squarepants: Baytona 500. |
April 2003
- August 2004
|
Responsible for creating artwork at all stages of videogame development, in both lead and support roles. Conceptual, pixel art, 3D modeling, storyboards, etc. Artwork and textures for handheld/mobile, PC, and console platforms. Gameboy Advance
titles include Crash Nitro Kart Advance, Kids Next Door, and Spy
Muppets. Wireless titles include Joker's Wild, Rivet, and Spider-Man
Vs. Doc Ock. |
July
2000 - November 2002 3d6 Games Art Director Las Vegas, NV |
Art department manager, senior artist, and designer for videogame development. Responsible for creating artwork, game design, artist-to-engineer art pipeline, internal art team staffing/management, and hiring/managing outside contractors. Company partner. |
October
1998 - July 2000 WildStorm/DC Comics Editor San Diego, CA |
Monthly
book and primary trade paperback editor for leading comic book publisher.
Managed schedules for all aspects of book publications with writers, artists,
colorists, designers, et al. Assembled creative teams and initiated new
projects. Wrote marketing material, letter columns, project bibles, and
supplemental materials. Worked closely with design team on overall book
design to establish lines and brands. Handled all incoming writer and
artist submissions. Published writer of mainstream comics outside editorial
duties. |
June
1991 - October 1998 Electronic Arts Assistant Producer III Redwood City, CA |
Production management and game design for leading videogame publisher. Tasks
included maintaining contact between developers/artists/production
groups, coordinating the testing effort, and maintaining quality control
throughout the life of the product with heavy influence on game design. Have
been responsible for writing in-game fiction and provided artwork to support the production
team. Have worked on original game designs, written complete game design docs,
and original character designs.
Additional
positions held at Electronic Arts: |
June
1989 - June 1991 Rapid Design Services Graphic Artist San Francisco, CA |
Hero
packaging assembly, mechanicals, layout, and Stat camera operator.
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SOFTWARE EXPERTISE | SKILLS |
Expert Knowledge: |
Art team leadership and management References available.
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SOFTWARE PRODUCT HISTORY | ||
Rockabilly Beatdown | iOS | Producer, Art Director, Artist, Designer |
Retro Raccoons | Arcade | Artist |
Sums Academy | iOS | Art Director, Artist |
Word2Win | iOS, Android, Web | Art Director, Artist |
UFC Undisputed 2010 | iOS | Art Director, Artist |
Field & Stream Fishing | iOS | Art Director, Artist |
Star*Burst, Star*Burst HD | iOS | Art Director, Artist |
Ace Yeti Trapper | iPhone/iPod touch | Art Director, Lead Artist |
Big Buck Hunter Pro | iPhone/iPod touch | Lead Artist |
Snowboarding TNT | iPhone/iPod touch | Art Director, Lead Artist |
Big Buck Hunter Pro | Plug-n-play TV Games | Producer, Designer, Artist |
Triple Play Sports | Plug-n-play TV Games | Art Director, Lead Artist |
Swing Zone Sports | Plug-n-play TV Games | Lead Artist |
Don't Wake the Wife | Windows Mobile | Art Director, Lead Artist |
Snowboarding TNT | Windows Mobile | Art Director, Lead Artist |
Drop Zone | Windows Mobile | Art Director, Artist |
Big Buck Hunter Pro | Mobile | Lead Artist |
Real Cast Bass Fishing | Mobile | Lead Artist |
Spider-Man 3 | X-Box Live Marketplace | Artist |
Oceanica | PC | Artist |
The Magician's Handbook: Cursed Valley | PC/Mac | Artist |
Gallop Racer | Mobile | Artist |
Spongebob Squarepants: Baytona500 | Mobile | Art Director, Designer, Lead Artist |
Madden 06 | Mobile | Artist |
Star Wars Episode III: Revenge of the Sith | Mobile | Art Director, Lead Artist |
Lord of the Rings Trilogy | Mobile | Animator |
Pac Man Bowling | Mobile | Artist |
Optimal Video Poker | Mobile | Artist |
Sleuth | Mobile | Lead Artist |
Spider-Man vs. Doc Ock | Mobile | Designer, Lead Artist |
AMF Extreme Bowling | Mobile | Designer |
Rivet | Mobile | Lead Artist |
Crosswords by VV | Mobile | Artist |
Joker's Wild | Mobile | Artist |
Kids Next Door | Gameboy Advance | Lead Artist |
Crash Nitro Kart Advance | Gameboy Advance | Artist |
Spy Muppets | Gameboy Advance | Artist |
Justice League Chronicles | Gameboy Advance | Writer |
Revenge of Shinobi | Gameboy Advance | Art Director, Lead Artist |
Altered Beast | Gameboy Advance | Art Director |
Atlantis: The Lost Empire | Gameboy Advance | Art Director, Lead Artist |
Tetris Worlds | Gameboy Advance | Art Director |
Madden 2001 | Gameboy Color | Lead Artist |
Sarge's Heroes 2 | Gameboy Color | Art Director |
Knockout Kings | Sony Playstation | Artist |
Nascar '98 | Sony Playstation | Artist |
Fire
Fight (PC Gamer "Arcade Game of the year," 1997) |
PC CD | Assistant
Producer Artist Writer |
Andretti Racing | Sony Playstation | Artist |
PGA '96 | Sony Playstation | Artist |
PGA TOUR Pentium | PC CD | Artist |
PGA TOUR 486 | PC CD | Artist |
Eagle Eye Mysteries | PC CD | Assistant Producer |
Eagle Eye Mysteries | Mac CD | Assistant Producer |
Around the World in 80 Days | PC CD | Assistant Producer |
Peter Pan | PC CD | Assistant Producer |
Peter Pan | DOS | Assistant Producer |
Scooter's Magic Castle | PC CD | Assistant Producer |
Deluxe Paint V | Amiga | Creative Consultant |
Video Jam | DOS | Creative Consultant |
Scooter's Magic Castle | DOS | Product Analyst |
Cuckoo Zoo | DOS | Product Analyst |
Studio/8 | Windows | Product Analyst |
Deluxe Music 2.0 | Mac | Product Analyst |
Power Poker | Mac | Product Analyst |
Virtual Pinball | Sega Genesis | Product Analyst |
Mutant League Football | Sega Genesis | Product Analyst |
Jungle Strike | Sega Genesis | Product Analyst |
B.O.B. | Super Nintendo | Product Analyst |
Deluxe Paint IV | Amiga | Product Analyst |
Deluxe Paint III | Amiga | Product Analyst |
Deluxe Music | Amiga | Product Analyst |
Desert Strike | Sega Genesis | Quality Assurance |
Black Crypt | Amiga | Quality Assurance |
Buck Rogers | Sega Genesis | Quality Assurance |
Young Galahad | Sega Genesis | Quality Assurance |
EDITORIAL HISTORY | ||
Gen13: Grunge Saves the World | One Shot | |
Gen13: Wild Times | One Shot | |
Gen13: Science Friction | One Shot | |
Gen13: A Christmas Caper | One Shot | |
Gen13: Carny Folk | One Shot | |
Speed Racer | 3-issue series | |
Racer X | 3-issue series | |
Superman/Gen13 | 3-issue series | |
Gen13 (Issues #43-57) |
Monthly | |
Wildcats (Issues 11-16) |
Monthly | |
Top
Ten (Issues 1-9)* |
Monthly | |
Promethea (Issues 1-7)* |
Monthly | |
Tomorrow
Stories (Issues 1-8)* |
Monthly | |
Tom
Strong (Issues 1-8)* |
Monthly | |
Crimson: Heaven & Earth | Trade Paperback | |
Crimson: Loyalty & Loss | Trade Paperback | |
The Authority: Relentless | Trade Paperback | |
Gen13: Starting Over | Trade Paperback | |
Gen13: I Love New York | Trade Paperback | |
Speed Racer: The Original Manga Vol. 1 | Trade Paperback | |
StormWatch: Change or Die | Trade Paperback | |
StormWatch: New World Order | Trade Paperback | |
StormWatch: Force of Nature | Trade Paperback | |
StormWatch: Lightning Strikes | Trade Paperback | |
Tom Strong Book One | Hardcover | |
Battle Chasers: A Gathering of Heroes | Hardcover | |
Wildcats: Street Smart | Hardcover | |
*Assistant Editor | ||
PROFESSIONAL WRITING CREDITS | |
Mega Bloks, Inc. |
Major retail toy line: backstory, character names, playset names, and package copy |
THQ Spongebob Squarepants: Baytona 500 |
Mobile phone game: In-game story and dialogue |
THQ Star Wars Episode III: Revenge of the Sith |
Mobile phone game: In-game story and dialogue |
Vicarious Visions Spider-Man vs. Doc Ock |
Mobile phone game: |
Midway Games Justice League Chronicles |
Gameboy Advance videogame: In-game story and character dialogue featuring the Justice League (Cartoon Network animated version) |
Eloquent Graffiti |
Collection of short stories and poetry |
Destroy-All-Monsters.com |
Various reviews of comics, anime, and videogames |
WildStorm/DC Comics |
Monthly comic book |
WildStorm/DC Comics Gen-Active #3, “Devil May Care” |
Monthly comic book |
WildStorm/DC Comics |
Major comic book publisher: Book copy, letters pages, book proposals, and marketing material (see full listing above). |
Electronic Arts |
PC videogame: In-game fiction and character dialogue |
Fish House Format |
Quarterly, self published comic book: Editor and contributing writer/artist to a sci-fi adventure series |
Rough Copy Productions |
Quarterly, self published comic book: Editor and contributing writer/artist of a comic anthology of San Francisco-based artists |